April 14, 2014
What happens when a 3D-printed bear wanders upon a stop-motion animation studio? Here is a fascinating animation 'Bear on Stairs' created by DBLG.
To create the animation the team first 3D modelled and printed 50 individual 3D printed polygonal bears. It took them a total of 4 weeks to complete the printing process. Each frame was placed on their set, photographed and added to the video. And the results are mesmerising.
DBLG's in-house studio projects are a platform for us to experiment with creative ideas and above all have fun. For this project we wanted to explore and combine 3d animation, 3D printing with stop frame animation.
Posted in 3D Printing Applications
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At the end of the day, those bears would make an awesome bookshelf display! I'm from Portland, home of Laika; not wanting to sound like a homer, but I like their work in stop-motion using 3d printed stages ... they used zCorp (now, boo, Sratasys) prints for the faces on Coraline in '09 ...
Iain wrote at 4/14/2014 10:58:45 PM:
Because it's exploring an art form. Of course there's an easier way to do it. But isn't it interesting? Why carve a statue if you can just model it in a computer? Why do anything? Why are you criticizing a 3D printed project on a 3D printer enthusiast website?
El. from LTF wrote at 4/14/2014 8:52:07 PM:
All this army of bears would cost you only a couple of bucks, and the result is just awesome. So stop crying and better do something yourself.
sieemano wrote at 4/14/2014 6:09:09 PM:
Waste of talent, time and machines
Hypersapien wrote at 4/14/2014 5:45:58 PM:
Because this is incredibly cool, that's why they didn't just render it. Anyone can render something.
jd90 wrote at 4/14/2014 4:19:50 PM:
Because 3DS Max is the old fad. 3D printing is the new fad. I hope the hype dies down soon. There's too much stupid in 3D printing, a lot of it would go away when the hype goes away.
guest wrote at 4/14/2014 2:19:23 PM:
Exactly, why not render, what a waste of time and plastic
TTX wrote at 4/14/2014 1:51:58 PM:
Why didn't they just animate it in 3D max (or whatever CGI program they are using?