May 25, 2016 | By Alec

For some time now, CAD software specialist Autodesk has been working hard on software that generates high resolution 3D meshes from 2D photos or scans. Those efforts grew into AutoDesk Memento, which you might have used yourself to develop 3D printable files when no 3D rendering was available. After an extensive trial period, AutoDesk Memento has now ‘graduated’ and has become an official Autodesk product, but under a new name: Autodesk ReMake.

This fantastic new product is already available for Windows, with a Mac version of Autodesk ReMake following in the future. In a nutshell, it turns reality 2D data into high-resolution 3D meshes, which can be used for design and engineering workflows and so much more. With it, spending hours on building a CAD model from scratch could become a thing of the past.

As Autodesk explains, ReMake is the logical result of the increasing availability of scanning and photography options that let us digitize the world around us. The only problem is that most of that data is hardly usable in 3D. “Creating useful and meaningful 3D models from reality can be a tedious process that is slow, requires expertise and use of multiple and expensive solutions. ReMake aims to simplify that process and thus make Reality Computing scalable and accessible to a variety of users,’ they explain.

While you could take dozens of photos and use them to create models by hand, ReMake essentially automates that process and produces top-quality digital results that become every bit as customizable as CAD users need them to be. “These meshes that can be cleaned up, fixed, edited, scaled, measured, re-topologized, decimated, aligned, compared and optimized for downstream workflows entirely in ReMake,” Autodesk says. “It handles reverse engineering as support for design and engineering, for asset creation for AR/VR, film, game, art, for archiving and preserving heritage, digital fabrication or publishing interactive experiences on the Web and mobile.”

It’s a fantastic solution for those users that have little knowledge of CAD software as well, as ReMake takes care of most of the tedious and complex workflow for creating high-definition meshes. All results are also very large, and can easily be reworked at minute detail to create high resolution 3D printable models. ReMake can be learned in as little as 20 minutes, Autodesk says, and works very well in combination with other Autodesk software, such as ReCap 360. As you can see in the clip below, it really seems that simple in use.

But for those users who are veterans of CAD software, ReMake offers all the tools you might expect to dig deeper. “ReMake makes Reality Computing accessible to anyone who needs or sees the opportunity to leverage latest tech and push their professions to the limit,” Autodesk says. This certainly makes it an excellent tool for game designers, engineers, or even archeologists working with very fragile artefacts.

According to Autodesk, they have received a fantastic amount of detailed feedback from Memento users, and have used it to optimize ReMake’s services. “We would like to thank you all for all the generous feedback, you were very important as extended QA, as extended designers and product managers,” they say. “It has been a long journey to this point.”

As is expected of Autodesk products, they are now setting up a product blog for ReMake, and invite users to publish their models in their new ReMake gallery here. Of course, ReMake is available for free for students and educational institutions. A 15-day free trial is also already available and can be found here.

 

 

Posted in 3D Design

 

 

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